Lee Griggs – 3D Artist

3D computer graphics, or three-dimensional computer graphics (in contrast to 2D computer graphics), are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. Wikipedia

Based in Madrid, Spain, Lee is an in-house artist at Autodesk. He uses software such as Maya, 3ds Max, Softimage, Cinema 4D, Houdini and Katana to create amazing CGI graphics. His experience with Arnold renderer gives him an advantage that he flexes in his docs and tutorials. So check out his prolific portfololio that speaks for itself.

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